From Jeopardy® to Americas Army® - Linking Serious Games to Performance Objectives
- John Low
- Dec 9, 2016
- 1 min read
The topic of serious games continues to drive lively debate, experimentation, and discovery by learners, trainers, and sponsors alike. New models are emerging, hand in hand with facilitating technology. Concepts like “Gamification” and “Games-Based Learning” are further expanding the definition. This ongoing evolution makes it more important than ever to have a method for identifying opportunities, and in turn, designing serious games that have a measurable impact on performance. This is a paper I wrote which describes the approach my team used to design and develop a serious game portal for the U.S. Army that received more than 18,000 game plays within the first two weeks of launch.
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